Index — 06 projects

Case studies & process.

Each project is presented as a decision record — context, what mattered, what I chose, and what came out the other side. The work moves between physical, strategic, and digital domains, but the discipline is the same.

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01 / 06 Industrial Design

Portable Water Treatment Plant

2018/6 MONTHS

Containerized water treatment plant that transformed a standard 40-foot shipping container into a fully integrated, transportable water purification system for remote and temporary operations.

Client

BioDAF Water Technologies

Company

In-house

Role

Lead industrial designer — concept, CAD.

Context

Developed alongside a network of multidisciplinary engineers across Jalisco, Mexico.

Portable Water Treatment Plant

Gallery

Challenge

Develop a cost-effective and transportable water treatment solution that can be quickly deployed in remote or temporary locations, while utilizing existing 40-foot shipping containers available on-site and operating within strict budget constraints.

Process

  1. 01Research & Technical Understanding
  2. 02Sketches & Spatial Planning
  3. 033D Wireframes & Draft Models
  4. 04Realistic Rendering & Optimization

Key Decisions

  • Accounting for system losses like sludge or cleaning — 95% recovery rate
  • Filtration / Membrane Flux Rate — 60 LMH
  • Energy Consumption / Energy Intensity

Outcome

This project successfully delivered a practical and visually compelling solution for portable water treatment under real-world constraints. While the final design prioritized function, cost, and ease of deployment, the project also highlighted opportunities for future development. Without the constraints of budget and reliance on pre-existing container dimensions, a more stylized and customized version of the system could be explored

02 / 06 Digital Fabrication

Root & Grain Collection

2023/1 MONTH

A collection of handcrafted wood pieces made from nature's most characterful timbers — mesquite, walnut, cedar, and more. Each piece carries the grain, color, and story of the tree it came from.

Client

Made to order

Company

Independent project

Role

CNC Fabrication & Product Design  — owned mechanical design and DFM.

Context

Personal venture to design and sell a line of handcrafted wood serving pieces. Each product was CNC-milled in-house from locally sourced hardwoods — mesquite, walnut, cedar, and elephant-ear tree — selected for their distinct grain and character.

Root & Grain Collection

Gallery

Challenge

Designing pieces that were functional enough for everyday use while letting the natural beauty of each wood species speak for itself.

Process

  1. 01Sketched and defined the shape of each piece.
  2. 02Sourced hardwoods selected for grain and character.
  3. 03Programmed and operated the CNC router for precision cuts.
  4. 04Natural cracks filled with food-safe resin to preserve character and function
  5. 05Power-sanded and finished with natural beeswax.

Key Decisions

  • Moved from machined to injection-molded enclosure
  • Standardized on a single fastener spec across the build
  • Negotiated tolerance with EE to remove an entire bracket

Outcome

Shipped on schedule. Unit cost down 34%. Field returns at six months under 0.8%.

03 / 06 Research & Innovation

Galvanic Energy System

2025 — Present/Ongoing

Design coordination and research support at the Brookfield Sustainability Institute (George Brown Polytechnic) for the industrial design development and prototyping of a galvanic energy generator for AlumaPower.

Client

AlumaPower

Company

Brookfield Sustainability Institute, George Brown Polytechnic

Role

Research Assistant / Project coordinator  — operational lead across multiple parallel programs.

Context

Ongoing role at the Brookfield Sustainability Institute, George Brown Polytechnic. Programs span circular materials, low-carbon construction, and 72 hrs of back up power.

Galvanic Energy System

Gallery

Challenge

Translate sustainability research into deliverable pilots involving faculty, industry partners, students, and community organizations.

Process

  1. 01Mapped stakeholders and shared incentives across each program
  2. 02Translated research goals into project milestones and deliverables
  3. 03Facilitated co-design workshops between faculty and industry
  4. 04Tracked outcomes against funder and institutional reporting needs

Key Decisions

  • Adopted a shared milestone framework across programs
  • Built lightweight reporting cadence to reduce admin overhead
  • Designed onboarding materials to bring partners up to speed faster

Outcome

Multiple programs running in parallel with reduced coordination friction and clearer outcomes for funders and partners.

04 / 06 Game Development

Mindstrike

Work in progress/3 months

A short, atmospheric exploration game about returning to a place you remember — designed, built, and shipped solo.

Client

Independent project

Company

Independent project

Role

Solo designer and developer — design, art direction, programming, audio integration, release.

Context

Solo independent project. Scope deliberately tight: one player, one environment, one core mechanic, twenty minutes of play.

Mindstrike

Gallery

Challenge

Build a complete, emotionally coherent experience in three months — narrative, mechanics, art direction, and ship.

Process

  1. 01Wrote the emotional beats before the mechanics
  2. 02Prototyped traversal until it felt physical, not gamey
  3. 03Iterated lighting and ambient audio together as one system
  4. 04Tested with eight players outside my immediate circle

Key Decisions

  • Removed the inventory system — it was distracting from presence
  • Locked the camera framing instead of giving full control
  • Cut a second environment to deepen the first one

Outcome

Shipped on time. Average session: nineteen minutes. Repeat play rate above expectations for a short narrative piece.

05 / 06 Industrial Design

Ergonomic Hand Tool

2022/5 months

A redesigned shop tool that reduced wrist strain in long sessions without adding cost or weight.

Client

Independent project

Company

Independent project

Role

Industrial designer — research, CAD, prototyping, manufacturing liaison.

Context

Worked alongside the original manufacturing team. Used existing tooling where possible to keep cost neutral.

Ergonomic Hand Tool

Gallery

Challenge

Operators reported wrist fatigue after extended use. The brief: keep the price point, change the experience.

Process

  1. 01Observed twelve operators across three shifts
  2. 02Pressure-mapped grip across user hand sizes
  3. 03Prototyped four handle geometries in SLA
  4. 04Tested with operators over a four-week pilot

Key Decisions

  • Shifted the grip axis 7° to neutralize wrist deviation
  • Reused the existing internal mechanism to preserve cost
  • Specified a softer overmold only at the high-pressure zone

Outcome

Operator-reported fatigue dropped meaningfully across the pilot. Cost held within 2% of the original unit.

06 / 06 Research & Innovation

Autonomous Micro-Kitchen

2025/6 WEEKS

Supporting research and coordinating operational workflows across multiple parallel programs to drive an autonomous micro kitchen toward a scalable B2B2C product.

Client

Otolabs

Company

Otolabs

Role

Research Assistant / Project coordinator  — operational lead across multiple parallel programs.

Context

Autonomous micro kitchen startup developing a B2B2C product designed to prepare fresh, made-to-order bowls in under 2 minutes — bringing speed and consistency to food service at scale

Autonomous Micro-Kitchen

Gallery

Challenge

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Process

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Key Decisions

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Outcome

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